WebGL - 3D Canvas graphics

- OTHER

Method of generating dynamic 3D graphics using JavaScript, accelerated through hardware

IE

  1. 5.5: Not supported
  2. 6 - 10: Not supported (but has polyfill available)
  3. 11: Supported

Edge

  1. 12 - 18: Supported
  2. 79: Supported
  3. 80: Supported

Firefox

  1. 2 - 3.6: Not supported
  2. 4 - 23: Supported
  3. 24 - 72: Supported
  4. 73: Supported
  5. 74 - 75: Supported

Chrome

  1. 4 - 7: Not supported
  2. 8 - 32: Supported
  3. 33 - 79: Supported
  4. 80: Supported
  5. 81 - 83: Supported

Safari

  1. 3.1 - 5: Not supported
  2. 5.1 - 7.1: Supported
  3. 8 - 12.1: Supported
  4. 13: Supported
  5. TP: Supported

Opera

  1. 9 - 11.6: Not supported
  2. 12 - 18: Supported
  3. 19 - 65: Supported
  4. 66: Supported

iOS Safari

  1. 3.2 - 7.1: Not supported
  2. 8 - 13.1: Supported
  3. 13.2: Supported
  4. 13.3: Supported

Opera Mini

  1. all: Not supported

Android Browser

  1. 2.1 - 4.4.4: Not supported
  2. 80: Supported

Blackberry Browser

  1. 7: Not supported
  2. 10: Supported

Opera Mobile

  1. 10 - 11.5: Not supported
  2. 12 - 12.1: Supported
  3. 46: Supported

Chrome for Android

  1. 80: Supported

Firefox for Android

  1. 68: Supported

IE Mobile

  1. 10: Not supported (but has polyfill available)
  2. 11: Supported

UC Browser for Android

  1. 12.12: Supported

Samsung Internet

  1. 4 - 9.2: Supported
  2. 10.1: Supported

QQ Browser

  1. 1.2: Supported

Baidu Browser

  1. 7.12: Supported

KaiOS Browser

  1. 2.5: Supported

WebGL support is dependent on GPU support and may not be available on older devices. This is due to the additional requirement for users to have up to date video drivers.

Note that WebGL is part of the Khronos Group, not the W3C.

Resources:
Instructions on enabling WebGL
WebKit blog post
Tutorial
Polyfill for IE
Firefox blog post